Cheat Codes:
Press [Enter] to display the chat window and type one of following codes.
| Cheat | Effect |
| Give me liberty or give me coin | 10,000 coin |
| Medium Rare Please | 10,000 food |
| 10,000 food | 10,000 wood |
| [censored] | [censored] |
| Nova & Orion | 10,000 experience points |
| X marks the spot | Disable fog of war |
| this is too hard | Win single player mission |
| speed always wins | 100x gather/build rates |
| Ya gotta make do with what ya got | Spawns Mediocre Bombard at Home City |
| tuck tuck tuck | Spawn big red monster |
| Where's that axe? | George Crushington |
| Sooo Good | Name of unit appears when it destroys another unit or building |
| Shiver me Timpers! | Destroys all the enemy boats on the map |
| [nature is cured] | Get 10,000 wood |
| a whole lot of love | Generate exports and 10000 resources |
Increase your card/deck unlock points in Single Player!:
Go to My DocumentsMy GamesAge of Empires 3Savegame open the sp_yourcityname_homecity.xml (make sure you back up this file) and findthe line . The line should look something like this xx, where xx is the current number of card unlock ponts you have. Change xx to a high number such as 999, save the file, start Age of Empires 3 and go into a skirmish. Go to where you manage your decks and now you will have 999 unlock points to get more cards for your deck.
Unlimited Unlock Points in Single player:
Open the sp_yourcityname_homecity.xml file located in My Documents MyGames Age of Empires 3Savegame (dont forget to make a backup of this file) find this line . The line should look like this xx, where x is the number of skillpoints you currently have. Change the xx to a high number such as 999, save the file and start Age of Empires 3. Go into a skirmish game, go to manage your city and you will now have 999 unlock points to unlock various things for your city.
Easy Leveling in Single Player:
Open the sp_yourcityname_homecity.xml file in the My DocumentsMy GamesAge
of Empires 3Savegame (dont forget to make a back up first) folder, search
for . You will see something like this xx, put in 99 for the xx, save the
file, go into the game and play a skirmish. Now you are level 99 !
Edit resources:
Use a text editor to edit the "proto.xml" file in the "data" directory in the game folder. Note: You may first need to uncheck the "Read Only" attribute of that file's properties in Windows Explorer. Search for the text "CrateOf". You will find CrateofFood, CrateofCoin, CrateofWood, CrateofFoodLarge, CrafteofCoinLarge, and CrateofWoodLarge. For all these entries, find the tag "InitialResourceCount" and change the count to whatever desired. For example, the normal crates each have "100.000" of the resources. You can change the
"100" to "99999.000", etc. Make sure you do this for all the crates; sometimes a map will give you a large crate of something, and smaller ones of something else, etc.
This works best because every map you play in campaign or skirmish starts you with some "crates" of resources, which your settlers will gather out. This will edit the crates to have huge amounts of resources in them. However, it still takes a long time to get the resources out of the crate for the settlers, because there are so many. If you are impatient, search for "Settler" in the "proto.xml" file and find the tag for GatherCrate. Change the value to whatever desired, preferably something very high (for example, "99999"). They will pull the resources out of the crate instantly.
God-like heroes:
This is similar to the "Edit resources" trick, except only your side benefits not the CPU as well. This trick will enable your hero character to move very fast on the map; have lots of hit points; destroy any enemy unit/building in one click; etc. Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "proto.xml" file in the "data" directory in the game folder. Search for your hero's first name plus "SPC". For example, for "Amelia", it is "SPCAmelia".
You should find something that looks like the following:
[/Unit]
[Unit id ='458' name ='SPCAmelia']
The XML tags of interests are as follows:
[MaxVelocity]5.0000[/MaxVelocity]
[MaxRunVelocity]7.0000[/MaxRunVelocity]
[TurnRate]18.0000[/TurnRate]
[InitialHitpoints]850.0000[/InitialHitpoints]
[MaxHitpoints]850.0000[/MaxHitpoints]
[LOS]24.0000[/LOS]
[ProtoAction]
[Name]BuildingAttack[/Name]
[Damage]14.000000[/Damage]
[DamageType]Siege[/DamageType]
[ROF]3.000000[/ROF]
[/ProtoAction]
[ProtoAction]
[Name]DoubleBarrelAttack[/Name]
[Damage]750.000000[/Damage]
[DamageType]Ranged[/DamageType]
[MaxRange]16.000000[/MaxRange]
[ROF]3.000000[/ROF]
[DamageArea]1.000000[/DamageArea]
[DamageFlags]GAIAEnemy[/DamageFlags]
[/ProtoAction]
[ProtoAction]
[Name]HandAttack[/Name]
[Damage]14.000000[/Damage]
[DamageType]Hand[/DamageType]
[ROF]1.500000[/ROF]
[/ProtoAction]
[ProtoAction]
[Name]MusketAttack[/Name]
[Damage]16.000000[/Damage]
[DamageType]Ranged[/DamageType]
[MaxRange]16.000000[/MaxRange]
[ROF]3.000000[/ROF]
[/ProtoAction]